Digital Fabrication Lab at Arlington High School utilizes 2D and
3D technology to produce industry standard items to be sold as a
means to provide financial sustainability to the program. All
supplies for this program are sustained and replaced by the
creation and marketing of student generated and fabricated
projects for both personal skill growth and Marketing skills
including custom orders and customer service.
designed, fabricated, and marketed include, but are not limited
to, single and multicolor vinyl decals, 3D printed items, 2D
plasma cut metal, Cad Cut and thermal pressed garments, and custom metal fabrication projects on a
small or large scale. As space allows, more variety will be
concept of HonkerTech is to be a "makerspace" providing a
wholesale option to Arlington students allowing them create, and
pay wholesale costs for a product in house and then sell it
directly to the customer for a profit. In this model, HonkerTech
is the wholesaler, the student is the contractor/jobber, and the
customer is the retail entity. Some projects are sold directly
from HonkerTech to the customer. Students bring these
funds back to HonkerTech to be applied to their builder account.
accrue credits for supplies when doing projects for the school
or entities that choose to pay HonkerTech directly. These
credits may be applied to a future project that can be personal
or marketed by the student to a customer. All HonkerTech
supplies have a dollar value for wholesale, jobber, and retail
for consistency and to promote sustainability of the program.
All projects are invoices in Quickbooks and attached to the
individual builder account.
also receive money directly from the customer if the customer
agrees to the model. In this case the customer writes 2 checks
one to the project manager (approximately 40% of total project),
and one to the Arlington High School (approximately 60% of the
project) to be deposited in the CTE account for future projects
and supplies. Under the direct supervision of MRC, the project
manager distributes money to the team members that worked on the
project: 20% to the design team and the rest to the team that
worked on the project according to their time spent. This is
documented in a ledger kept at HonkerTech Headquarters in the
CTE lab at AHS utilizing Quickbooks online software.
Commisions (40% of net income after jobber cost and waste) on
projects are calculated by the HonkerTech agent then entered
into their builder account.
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